I have written a long post here yesterday, then erased it as I think there is just no point to commenting to Kansas’ work, because he just doesn’t take advice. Still, I’ll try once more.
Kansas, I think the main problem here is that you expect to do great stuff without actually working on it. I mean you whip images up daily, and you already have more than most of us who have been doing this a lot longer.
The most important thing in cg imho is attention to details. You can’t just whip something up in an hour or so (unless it’s something very simple, like my worms, as they weren’t aimed to be art, only illustrations), you can’t just stick the same textures everywhere, you actually have to think about every tiny detail in the scene, how it should look, and why it should look like that. And this is also the hardest part of it, because I know it’s very hard to take every brick on a wall, and think about how it got touched by weather and stuff, but if you really want to make it look real, you have to do that, and resist the temptation to finish it fast. And even if you don’t want to make it look real, you still have to do that, just from a different perspective (why is it there, what does it mean, etc.)
It’s your choice, but if you choose not to spend time on it, and not to pay attention to details, but stick some uniform texture on everything, and only work with primitive objects(cube, cylinder, cone, etc) instead of modelling everything, and only apply uniform lighting, then that’s it, you’ll be an unappreciated artist with lots of images. It’s ok IMHO to be that guy, I think if you’re OK with that, then it’s fine, but if you wanted to be that other guy, who’s praised by everyone for his art, you better work on it, for those things (just as everything else) don’t come to you all by themselves.
And you shouldn’t take comments like this one to your heart. Take them, or leave them, it’s also your choice. As I said, you can be anyone you want to be, it’s art after all, it’s yours, no matter what, but work on being that guy you chose. (This of course doesn’t apply if you eventually want to make a living by doing CG, than there are standards, you have to live up to, but until than l’art pour l’art is very personal, and if this was what you liked, it’s all good, just then you shouldn’t care so much about what we think of your work.)