Hey guys! i have been working on this scene quite a while now as I was pretty inspired to start making characters after following some of BC-GRIFFINs and Andrew Ryabinins projects, after a few different ideas and many styles I finally settled on one style for the little dragon, it was pretty fun sculpting the cave as well, have a good day hope you guys enjoy, I aim to have more characters in my future artworks.
For the crystals I basically just took a cube extruded it up inset the face and move that up and beveled it instanced it into a general cluster and joined it and then texture painted it used geo nodes to randomly scatter it.
For the grass I used some low poly curves and some more geo nodes and weight painting to control the general location, as for the vines I used a vine generator I made a while back.
the dragon doesn’t really have much of a name as I am terrible at naming things so if you guys have any ideas I would to hear them.
What a cute little dragon; love it. Love the crystals too, very fine details there. Man, it’s funny because a few days ago I was wondering about creating a Gargoyle (Scree from Primal) or Spyro. Keep it up, you’re doing great.
For me i texture and create all my stuff in blender.
I use a add-on that comes with blender called Ucupaint that goes along with the texture painting tool. (found in extensions i think?)
Thank you!
I just use the dragon for posing in my scenes although i do plan save up for better hardware for animation in the future as a goal, until then i’m pretty happy practicing animation and making stills.