So… in the Web Design class at my school, we’re making websites for fictional bands. And I, being literally OBSESSED with finding any-and-all ways to incorporate Blender into our projects, decided to design, pretty much the entire thing, in Blender. Befire I even knew what I was going to do with the site itself I made a few, interesting, album covers, and I though I’d put them up on here.:eyebrowlift:
#1-#include.(beat)
The second newest of the covers, my first real attempt at using Meta shapes and trying to fake a goo…
#2-Hypercube
I just really like hypercubes… this one has two versions, a shattered glass one with no text, and a clear one with text… I really need to put the two together.
#1.5- Original #include.(beat)
The slightly older version. The only cool thing is that none of these things are withing 2 or 3 blender units of each-other. Since I was moving everything from the Camera view and such.
The default blender font is kind of ubiquitous around here, you can load any properly compiled .ttf font. Use alt+ left/right inbetween letters to adjust kerning ( if there is too much or too little space between letter pairs - you’ll notice the space between cap A and cap W is wide like the pacific ocean)
http://www.google.com/webfonts allows you to use fonts for free, but read the license anyway, it has some really nice fontfaces.
I’m going to re-render the others later today. Possibly.
Also, I’m going to work on a band shot, so look out for progress on that tomorrow if I don’t screw it up!:eyebrowlift:
My first real use of compositing(I have no real idea of how to spell it…:() nodes!:rolleyes:
I actually really like the way these turned out, my only problem is the modeling, which, as you can tell, is horrendous!
The final version of the Hyper-cube album cover…
I really like the way this turned out!
Considering I was working on a crap-tastic laptop at my school.:eyebrowlift: