So yeah, I’ll post doodles, stuff that is too WIP to go in the WIP section and just test renders here, I will mix that in with *unrelated renders (hey now, I am a software developer and it technically relates to here as I mostly develop 3D software (games, tech demos and just experiments) and I make the 3D models in blender
A multiplayer chess game I am making, written entirely in C++ with all graphics made in blender.
EXPERIMENTAL RENDER 1 (38% until playable prototype)
Cycles rendering issues!
Just some rendering issues with cycles, can’t figure out what causes these artifacts but someone here might know.
Oh and ignore the fluid, it’s the light on the plane that bothers me (the light is on the opposite side btw)
This was even more prominent with a curved plane that would get a black elipse of shadow in the middle of an area that is properly lit (in a concave corner)
Material test scene!
This is a test scene I created to test materials and light setups for my entry in the Ancient Civilization contest, completely unrelated to the actual entry except being a good testing scene for seeing how materials interact with each other in a controlled environment.
png too large for attachment, uploading to DeviantART