It’s just a cup of tea. I’ve worked on this for a couple of hours and I need some feedback; what should I do to make the tea look more realistic? And how do I make the shadows look soft? Any other CC is very welcome too.
Get some surroundings so there is something to reflect
Put some ray mirror on the tea
increase the transparency on the tea, and use ray transp on the tea setting refraction of water, the spoon will have a different angle in the tea as on the outside
Add a particle system with white halo material to simulate vapour
Add a meniscus to the surface: a fluid surface is usually not completely flat but sticks to the sides of its container, getting a hollow or a bulged ‘rim’:
Thanks for the tips both of you! Before I do any more detail on the cup I think I’ll go ahead and make some surroundings as enkie said, and I’ll come back with an update.