Curl, Pearl, Geometry Nodes

Simple , no-nonsense setup :slight_smile:

CURL NOISE FIELD utilized in geometry Nodes. For fun, it is presented as an audioreactive setup, where an audio input is animating the curl noise values. But it can be anything. Or animated manually, whatever.

Here the noise is restricted on purpose to create a subtle effect. But it can be wild and wide, and turned into curves. So there. Coming soon.

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