This is not working as it seems it should.
I’m trying to create a shape key to correct a problem with the mesh.
Options on the armature modifier include: Render, Realtime, Edit Mode, and On Cage
I want to move a loop - specifically, I want to rotate it around a central axis, like the cursor. I select the loop, select to move the cursor to selected, and the cursor moves to where the vertices would be were the armature in Rest Pose. This causes some interesting problems.
Placing the cursor with the mouse leaves the cursor on the outside of the figure. I can’t seem to place the cursor anywhere near where I want it.
Is there a way to locate the cursor to the middle of the selected vertices?