I am trying to make a bendable sci-fi hallway. I have a single section of the hallway done. I added an array modifier to each part and set the constant offset for each part. This all looks fine, I have a hallway that can go on for as many array duplicates I want.
Next, I add the curve modifier to each element in the hallway section. Each element uses the same curve. However, I now have gaps in my curved based hallway.
Is there anyway to fix this?
I have tried setting all the control points on the curve to vector and automatic, no change there.