I am trying to combine the Array with the curve modifier to make a sweep, ie a profile along a curve.
The problem with the curve modifier is that it takes the normal of the curve to orientate the profile and I want it to take #
into account the curvature. That is it should try to rotate around the center of the circle of the curvature.
you find the .blend attached
Thank you for your help guys
Thank you for your reply. This is indeed what I am trying to achieve but the problem is if you play with the x axis it works fine for the concave parts but not for the convex parts unfortunately. See the file I just add a convex part to the curve.
Somebody else might know, but I don’t think that will be possible with a single array. Do you have to use an array? It would be easy to just model it as a mesh.