Curve Modifier with Geometry Nodes

Hi there,

I am struggeling understanding how to create an effect like the curve modifier in Geometry Nodes.

I have a simple subdivided plane and I want it to conform to a curve (see screenshots) using Geometry Nodes only.

I already found several tutorials, but unfortunately those tutorials are creating very complex motion animations and I am unable to translate the shown principles onto my setting.


As always… as soon as I post a question like this on a forum the solution presents itself shortly afterwards.

I was able to get the results I wanted. I will post my solution later.

So… the forum helped… :wink:

…sometimes formulating something so that others might understand it this also “rearrange” someone owns thinking process…

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Alright… I followed this tutorial Youtube Link

I skipped the modelling and animation part.
Here is my node setup in case the video is not available anymore



Happy Blending
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