Curve Modifier

Hello Everyone,

Is there any way for a cube to follow a curve (kind a spring shape) and keep surfaces flat at each floor?
I’ve tried several ways; applied scale, rotation,location all did not work well.
Blend file is attached.
curve modifier.blend (947.3 KB)

Try this:
Object Data Properties → Shape → Twist Method: Z-Up

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Thanks for your help.
But I could not find any section named “Shape” in Object Data Properties panel - only shape keys.

If you had meant Simple Deform Modifier + Twist; I’ve tried this but also did not work.

For the curve… (in Blender 3.1.2) :

twist

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worked as a charm, thank you so much.