Hello Everyone,
Is there any way for a cube to follow a curve (kind a spring shape) and keep surfaces flat at each floor? I’ve tried several ways; applied scale, rotation,location all did not work well. Blend file is attached. curve modifier.blend (947.3 KB)
Try this: Object Data Properties → Shape → Twist Method: Z-Up
Thanks for your help. But I could not find any section named “Shape” in Object Data Properties panel - only shape keys.
If you had meant Simple Deform Modifier + Twist; I’ve tried this but also did not work.
For the curve… (in Blender 3.1.2) :
worked as a charm, thank you so much.