[Custom Build] Blender Fracture Modifier

Is there a way to slow down the simulation while keeping the same behavior? I tried to change the speed in the rigid body world but it dramatically changes the behavior of the sim as you can see here

this is the render I’m trying to do, basically 1 simulation exported as alembic then brought back as a copy to make multiple copies and loop them with an offset, as you can see it worked out pretty well but the only issue is the sim speed

here’s the blend file http://pasteall.org/blend/index.php?id=52211

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