As the page http://wiki.blender.org/index.php/Doc:2.6/Manual/Modeling/Objects/Duplication explains, there are 4 ways of duplication in Blender.
But I need to duplicate the objects I create, with different duplication behaviour. I probably have to define the objects’ duplication settings in the object (not in the user preferences).
I need to either hard copy of or reference to the parent
- material (colors)
- size (scale)
- game settings (logic blocks)
differently in each object.
This is a bit like “class approach in programming”
How can I make this happen?