Hi!
I struggle for a long time with one issue.
I make medical models. After rendering human skull which is very complicated model I imported this model to blender. The size and amount of triangles was incredible. I used multiple options to “open” the model by cutting into 2 parts top and bottom of the skull - for 3D printing to be able to look inside the skull. I was unable to cut it, and achive flat surface of the skull. Every time the connecting surface was irregular like saw. Is it possible, to cut it in a perfect flat surface?
Thanks