Really getting there to the final, I also found a really nice parallax occlusion shader, I know of this method long ago but the shader setup from the other one was atrocious, this one seems to work much better
Oh man I completely forgot about this big guy here been too busy with Vile Metal, but maybe I should finish what I started so I don’t pile up the unfinished projects folder. First main render for the scene done, then I’m gonna do the truck centric rendering angles next