Cyberpunk corpo truck

More progress, more elements are taking shape and color, what else do you guys think I can add to the scene to make it better :thinking:

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Really getting there to the final, I also found a really nice parallax occlusion shader, I know of this method long ago but the shader setup from the other one was atrocious, this one seems to work much better

Used parallax occlusion for these



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Oh man I completely forgot about this big guy here :laughing: been too busy with Vile Metal, but maybe I should finish what I started so I don’t pile up the unfinished projects folder. First main render for the scene done, then I’m gonna do the truck centric rendering angles next

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