Is there a way to use an alpha texture in blender ?
i found this tutorial bit it only seems to work with b&w images…
is it possible to use a normal image like a leave image with transparency ?
thanx!
Is there a way to use an alpha texture in blender ?
i found this tutorial bit it only seems to work with b&w images…
is it possible to use a normal image like a leave image with transparency ?
thanx!
anybody ??? 8o
hellowwwww ???
In blender yes…
with cycles… no. You need to save the alpha channel as a separate image (or image sequence)
EDIT
And then you can use that as a “fac” in a “mix” closure mixing diffuse and transparent closures together (as a simple example) as i guess the tutorial you found will tell you.
just one more thing on the big list of unimplemented stuff in cycles!
The simpliest is probably the best :eyebrowlift2: ! :
An other way, much more practice, wich allows you to put another texture behind a mask mich is connect on the “Fac” entry of a Mix shader node :