Cycles Car paint Material/Shader

Hi guys!

I’m pretty new to Cycles, tinkered with a few versions over the last few months etc. I was wondering if anyone knows how to set up a car paint material/shader (node setup)?

Maybe currently it’s not possible, but any ideas how to create something even close for now to play with, would be fun.

Cheers in advance, Jay :slight_smile:

Here is what i use. You have to use a mix shader with diffuse and glossy and apart from that noise as texture

Check attach snapshot

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