cycles carpet


this is the render very dark

and here below the origi pic for the UV map


i added a UV map for a round capet

now in render i get a very darken color
instead of light beige i get a dark brownish color

see nodes

is there a way to make it beige like the original color


anything to make the color lighter like beige

thanks

ok i tried to adjust the displace value and seems to work
when mult value is too hight it makes the color darker !

see pic here


thanks

wow, looks awesome mate :slight_smile:

Very nice, Ricky, it looks real!

paolo