Hi, I’ve been trying to render a 700-frame animation with Cycles for a while now, but Blender closes completely after about 100 frames without any error message. The memory isn’t fully utilized, and neither is the CPU.
Current settings: Blender 3.6 and 4.1, Render using Cycles, CPU mode, 32 samples, OSL enabled.
My PC specs: Intel Core i9-14900K, 64GB G.Skill RAM running at 6400MHz, Asus Maximus Dark Hero Z790 motherboard, Asus RTX 4090 Matrix graphics card.
In the Crash File is the folowing error: EXCEPTION_ACCESS_VIOLATION
I have attached the crash log. Maybe someone has a solution?
When I render that file, the character appears multiple times (overlapped) and is mostly unlit. If this file produces the issue as well, perfect, then I will post my findings.
All alembic stuff is missing. Only checked the terminal now which confirms it.
This might be alembic related. And if that is the case, the alembic files would also be needed.
Though there is also something wrong with some shaders (on my computer), so it might be an OSL issue too (issues with that in the terminal as well)…
Edit: You may try to deactivate the easy toon plugin and render like that. This will break the shaders, but you will know whether the issue is caused by OSL or alembic.
I aded the additional files to the submisson, the jacket.abc is to big, over 10gb, also the two addons toonkit 1.6 for Blender 3.6 and toonkit 1.7 for Blender 4.1
It would be optimal if you created a new blend file, which does not require any addon and does not throw any error.
Also check whether both Shirt.abc and Pants.abc is needed.
Bug reports should be as minimal as possible.
Edit: Also make sure that Shirt.abc and Pants.abc are in the same folder as the blend file, to minimize the effort of the people who are reproducing the issue.
Edit2: Using those alembic files, I could reach frame 300 without issue and stopped it there.
You may try to render without any alembic file and check whether you still get the issue.
If this still leads to the issue, deactivate “Open Shading Language” to figure out whether this is causing issues. Deactivating the plugin may not have been sufficient.
i tried right now a new file with only the charcter animation without the alambic files, cycles cpu render, 32 samples, no denoising, osl enabled crash after 150 frames, osl diabled crash after around 100 frames