Each image was rendered with Cycles, took about 6-9 minutes with a Cuda 512 Core (GeForce 590 GTX) card.
I’m sort of flexing between using Octane or cycles as Cycles is getting closer and closer to the quality of Octane, not bad Blendercoders…not bad! Keep up the good work.
First i made a safety check on the tables for not breaking any fingers.
On the graphics quality the DOF remembered me on the technique for making real life scenery into dioramas. A little disturbing on the scale estimation. Maybe its the wood texture. Product Showroom? As there is no real context.