hi everbody,
i recently tried to generate a braid with the Hair particles, but it seems that by default a braid is always made of at least two cords, here A and B:
Is it possible to set up a single cord braid, like this ?
A braid is by definition made up of three cords (at least), while what you ask for is made by two cords, so i think that it’s not possible to get with particle children which are created automatically by three cords for each strand.
Hi Paolo,
thanks for the reply, but it seems that i had a little misunderstanding in my explanation: What i am trying to achieve is a SIGNLE Cord braid. Just a bundle of hair, twisted around an axis - similar to the screw modifier for meshes, but only to twist hairs. The desired result does not necessarily to be achieved using the braid function - maybe there is another way or setting using a modifier or force field - i tried force fields also, but until now i did not get any result.
The idea has also to not to create only one Single Cord braid, but a bunch of it (say 100 or more).
What you want to achieve, from the reference, is made with two cords wrapped around each other, not one.
EDIT: i have seen just now the post from Hadriscus, this comment was superfluous, sorry.
Said that, the only option with hair could be through the Curl kink, I made an attempt and you have to use the max number of segments (50) and the max number of display steps (10) to get this:
You could perhaps do them by a Helix curve, and you can even get them to be used as object for hair system. EDIT: but not combed or arranged one by one.
Hey, I am late to this topic, but I still suggest you to look into my addon demo video, which show you how to generate this kinds of single cord braid with it. see Demo 2 in this video.