A couple of materials worked ok, but most don’t show up in rendered view. Renderability is fine in outliner, and I’ve tried making new materials from scratch after switching to Cycles, but still no luck.
Also tried the ‘convert all materials to cycles addon’ with no benefit.
Really got me stumped, so any help appreciated.
BTW there are mouth-objects with driven visibility/renderability, but most other objects are causing me trouble, e.g. CW_head, CW_Jacket, CW_hands, CW_body…
Tried to help, by rendering locally i’m running latest blender 2.71 but couldnt render it either.
i added an environment texture too, no effect, enabled layers etc moved camera to same as object, changed cycles node re-aplied them . the only thing i saw was a cube that i added manually…there is something weird going on in your file…perhaps a blender version conflict ??