Cycles render

Good afternoon,

I’m rookie on blender so I’m learning the new interface + cycles :wink:

So for my first post I send you this cycles render that I’ve made.


These are the nodes for cycles shaders


Knight wood texture (wood tex from cgtextures).


Checkerboard (same tex form cgtextures).

Greetings!!!

Just comment that had to pick a checkerboard because didn’t found the procedural map.


Also, this is the environment (hdr)

It’s OK
You may try to add a fresnel node when mixing glossy and diffuse. Gives a nice control.