Cycles rendering up to 2x faster by using Scrambling Distance and Optix High Sampling

Just in case someone is interested, another trick to improve render times in some scenes (mainly internal scenes with HDRi) is to reduce AO bounces from the Simplify menu, even setting a value of 1 for it. It must be said that this changes the lighting of the scene, so you in addition to limiting AO bounces from the Simplify menu, you must enable Ambient Occlusion in the World tab and play with values there. You can read more about this from here:

this is important:

And a Brecht change in this regard to make it easier to setup what had been clarified in the message above:

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