Trying Cycles rendering but getting strange bright areas.
Maybe a bug or bugs.
Hello! If you mean the brighter areas at the base of the objects, they look like reflective and refractive caustic paths. If you don’t like them you can deactivate them in the cycles render panel.
Hope this helps.
With reflective objects like this - environment is key
Take a look at some of the tutorials listed below, they may help with your lighting/environment setup, render settings and compositing.