note:
just found something
i’m using PBR with metal
if i set metal and spec to 0 shadow is gone!
so this would be more like a specular reflection is it possible ?
i remove all the shadow on all objects
and also on light source
i have only on emission light source
World does not seem to make any shadow !
and still get a shadow
what else is needed to get rid of all shadows ?
the blue line in middle is a shadow !
thanks