Cycles vs Arnold

Hey guys, how are you?

I´d like to share a comparison I did between Cycles and Arnold, for the sake of learning.



In Cycles I used a PBR reflection with custom fresnel that I learned from Cynicat´s videos. Apparently, the calculations for the reflections/fresnel and SSS are the major issues when it comes to refinement and accuracy in Cycles, when compared to Arnold.

Do you how to build a PBR efficient SSS material? Arnold´s alSurface has an incredibly easy to set up solution. Also, any ideias on the Specular/Reflection thing?

Looking forward to learn from you guys.


nice :slight_smile: