hi there,
i am trying to work with this new cool hot sexy Blender renderer.
i am stuck at bump mapping phase. i have mapped diffuse, image texture and everything went fine.
according to old school, the final touch would have to be to add the same image texture INVERTED, to have black numbers bumped…
black, to have them inset…
but, as u can see, no bump effect even if the file is a PNG B&W one.
already tried several other ways, like B&W converter, mixing and so on…
wasted 1 hour w/o any result
Double check you have enabled Renderer Feature set to Experimental (Bump mapping still experimental in Cycles ) and then in Object Data (tab near Material settings with triangle icon) select Bump method?
Works for me, can you try different texture, maybe it have problem. I use first colored texture that found, but it work even when converted to BW using node.
Generally, there are cases where you would not see a very noticeable bump if you’re just plugging the image into the displacement output, you would instead thread the information through a math node where you would multiply the value to a point where it is easily seen.
I think this would be a case that requires the math node because it would seem that you would have sharp transitions between black and white.
well, the bump map, according to old blender habits is natively B&W, tbh is alpha&black, in this case, as i simply inverted the numbers texture in black, to have the number themselves a bit inset…
don’t know if that may be the problem: i could reproduce some dislocation and bumping using a procedural texture for another material, so i am sure bumping works fine even w/o particular “tricks”…
i was wondering if it is a matter of texture, image texture or …?
the bump image is a PNG, with transparency around the numbers and just the number themselves in FULL black.
i will now try with a math node the return back to you…
will also try with a BLACK and WTHIE JPG file, rather than the hybrid PNG one.
wait for me, i’ll be back ^^
will post as soon as i will have a final render.
i am now trying an animation so i have busy mac
will post both render and bump map: in this specific case i found lot of difficulties to have the result i expected, that’s why final material is not as i wanted, but at least does its job a bit better than previous tests