hello, i am running into a problem when baking a diffuse map of this model. the texture around all seams is dark after the baking. has anybody an idea what might be wrong?
in cycles the object looks like this:
hello, i am running into a problem when baking a diffuse map of this model. the texture around all seams is dark after the baking. has anybody an idea what might be wrong?
in cycles the object looks like this:
Your texture needs more resolution
i know. these are test bakes to make sure everthing is technically fine before i do a higher quality bake. that is also not the reason for the black lines. i figured that when i extend texture margin a bit, the black lines vanish.
so the solution for this problem is: extending the texture over its seam.
the only thing i havent understood at this point is why the seam cut is not precise. if someone could tell me more about i would be very happy.