well, this is it. been testing all weekend. and this is the best that came out of it. the blurring is done with the Mblur technique. the blurring on the front is done in Photoshop. added selfmade scratchmap (is that a word?) wich i’m pretty proud of. as far as i’m concerned this is the final render. maybe in time i’ll pick it up again, but i’m tired of looking at the picture now, and I think thats my cue to call it quits.
Well, I got my first assignment last week. I work at a hospital that has just built a new wing. it opens next month and they though it was a good idea if i made some graphics for it. so i’m building the whole thin in blender. one hell of a job.