Once again, thanks for the thoughts and compliments, this thread has been moved to:
But first, to answer a few queries - I aim to leave him as a bust. Recreating the rest of him would be a fun challenge, but I’d rather put all that effort either in to a character of my own imagination or otherwise into a paid piece of work. (Any offers? :)) I’ve already got a few ideas for said ‘own character’, will definately post him/her from start to finish, maybe even knock up a tutorial as I go. Major condition for whether I’d do a tut or not is that there is already a lot of good ones out there for humanoids, so it would have to be for specific ‘unique bits’ like tentacles/odd hair/wings/armoured clothing etc etc. I’m pretty keen to sow some resources back into this forum community, it’s indirectly how I learnt much of what I know in 3D.
Secondly - over 4.5 million polys. Ummm… basically I upped my RAM from 512mb to 2 gig. I’d been meaning to buy a bit more memory recently, it’s now around $89AUS for a 512 mb stick. (You can do your respective local math.) I know thats not quite ‘lying around money’, especially for students, but it’s definately been worth it. Processor is about 2 years old, a Pentium4 3.2GHz I think. Good solid stuff, but not a dual or quad core (drools). RAM seemed to do wonders on it’s own though for simply holding more polys total. However, I will add that the model’s main parts are split into the hat. two sets of tentacles and the face. The face and hat were exported separately into SC for detailing and re-imported back in. There seemed to be a limit on what the UV mapper could handle, as well as the .obj importer, which is fair enough really - I was asking a lot of them. I didn’t use sculpt tools (although I did try them out) in blender because without boring detail, Blender and SC handle rendering different for realtime editing and in the end, Sharp Construct could handle more of a thrashing before crashing.
Also, final note - I now have a dual boot system with Windows and Linux. Windows can’t hack it anymore, the model wont render out. Linux manages memory better and low and behold, will render it out. Yay Linux!