Dc-3 Douglas The Healing Area

This is a Pro work I made in USA I got inspiration from band of brothers series and Saving Private Ryan.
This piece was made in blender to make the all complex details in modelling almost 90% of the modelling process.
Uv process is beautiful in blender because is extremely fast and comfortable, texturing part is a mix way between Blender substance designer and affinity photo with all PRB maps roughness, metallic diffuse_color, ao normal_maps and heightmaps.
Comp was made in blender nodes natron and affinity photo and a small touch in nuke.
Hope you like it

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