Dead & Alive

I started learning Blender 2.8 a few months ago and wanted to get my head around volumetric lighting, smoke simulation, cloth simulation, eevee and render nodes – so I purchased a skull model and forced myself to make a scene using the tools I wanted to learn :slight_smile: Fun stuff!

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mystic scene,congrats.

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The entire composition looks awesome and foreboding like he is about to resurrect :slight_smile:

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Turned out great! It’s a fun image to look at.

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very nice post work :open_mouth:

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thanks! post work is mostly clarity in adobe camera raw, sharpen in PS and some simple color adjustments :slight_smile:

super dope

that’s all you needed :wink:

That’s really slick, so what do you think of 2.8 and the volumetric lighting?

I featured on BlenderNation, have a great weekend :slight_smile:

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@bartv wow! awesome :smiley: thanks for featuring, really didn’t see this coming!

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