dead calm

Hey, been working on this a whole 3 hours, suggestions of any kind are welcome. image is attached

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very creepy. i think the person is a little too shiny, maybe reduce the specularity. the model could use more details, the hand in particular. and some more polygonal detail on the piece of wood. the angle of the lighting and the reflections in the water work really well together. looks good, I’d like to see more of it!

Scary…
Will there be Titanic as well ? :slight_smile:

woff, i can see some sharks over there ~.-
maybe u let the wood be a bit cracked and so on. let the water be a bit dirtier!
nice concept idea though

cracked wood is a good idea, here’s the new one so far.

EDIT:
i’m having trouble getting the arms to look nice while they are down

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How did you get such good caustics?

i just played around a bit… the water has 0 ref, like 0.8 for the alpha, ray mirror and ray transp.