"Dead Cyborg" - technical topic

This is the topic for the technical things about my game Dead Cyborg.

Here is the homepage.
Direct link to the debut trailer.

Some tech infos:
-it runs 20-25 fps on my old Gef7600 in hd resolution
-it uses only 5-6 lights but looks more (with a trick: I put the lights various positions when the player moves from room to room)
-every model are rendered from hipoly to lowpoly, uses normalmaps, reflections etc.
-I plan 5 episodes, in an episode there is 4-6 levels with 1-3 hours of play
-the file size of an episode will be small, 40-50 megs zipped
-I coded a simple “adventure system” so the making of the next parts is very easy
-this will be a donation based game, next episode come when enough donation comes, Blender fans will love this I hope :slight_smile:

Sorry for my bad english. :slight_smile:

http://deadcyborg.com/deadcyborg_shot_01.jpg

It looks absoluetely amazing! I saw the trailer a little while back and it’s hard to believe it’s blender. I’m going to download when it is released!

Yeah I would honestly pay up to like 40 $ for this game looks fantastic

Yep - this is looking great, abc. Hopefully this game gets finished, because it’s looking completely professional.

I thought it was when I first saw it!! Haha it looks like a great adventure very inspiring dude I must say!

Really looking forward to this!

This game is amazing, I ll donate !

Sure, because the critical work is already done. The trailer is captured from the game, no fake renders or something - I played the game and captured it.

Now I am working on the first episode. Check the download page at the homepage, there I show the developing progress.
The planned release date of the EP1 is july 1.

I think abc is smart enough not to render a trailer then when the game comes out to have nothing…hahaha

all the best for the project… it looks great…

Devprogress update: 95% gamecode, 90% graphics, 70% levels, 50% gameplay scripting. Planned release date: July!

Follow me on Twitter! http://twitter.com/deadcyborg

Do you have any music? i could help if you dont…

update: new images in the screenshots page, and now all screenshot are in hd 1080p!
link: http://deadcyborg.com/media.html

Game’s looking absolutely sick. Great graphics, abc. Great graphics.

Wow! I just looked through your screenshots. You are amazing at modeling and texturing.

Looks great! I love the graphical style, reminds me of fallout!

cool your game.
Do you have a post in his http://www.ModDB.com
The graphics are nice.

Wow, graphically this must be one of the best games seen done in blender. I look forward to seeing this complete.

thank you folks :slight_smile:

Fernandoqwe, I am on IndieDB: http://www.indiedb.com/games/dead-cyborg

Some about my “business model” from IndieDB:

"Hi, I can’t tell you the exact amout of money.
But some facts:
-the first episode is 4-5 months of work
-in Hungary I need to $400(!) to live per months (this is a very low amount of money I think)
-you must add taxes, and in Hungary the taxes are very high, so we must calculate with a 1.7 multiplier…
-I must add some other amount of money (extra costs) so round up this all to $1000 per month.

So: calculating with these I need at least $4000 for episode 1. And don’t forget with this I don’t have any profit, I just live with this. But I can start to work in episode 2.
I think this is a very very low amount of money for a game developing…"

Plus:
-You must know this is not a hobby project, this is my JOB. I am not a student. :slight_smile:

Sory for my bad english.

www.kickstarter.com

I think you will have luck there. The community is very generous and your game is already excellent! When you show people the work you have put in already, I don’t think anyone there will wait to donate.