Deepest

Final Results

Clay Version

At first I just wanted to play with some ideas without too specific a theme

I first use the triangle as a light source

image

But I think the triangle is a bit difficult to adjust on the screen, so I use other shapes

Then I wanted to emphasize the evening atmosphere so I put a blue light on it.

And change the object into a cross shape and then change it to orange

The concept of luminescence of objects is taught by Max Hay from youtube

But these light sources were not enough to highlight the details of the grass on the map, so I put a light on the ground.

Like this

Blue light 1000W

Orange light 500W

Then, just like the finished product you see at the beginning

I’m glad I added the orange lights to make the grass and rocks and other objects look better

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beautiful!!

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Thank you! :heart:

I’ve added some details to the article if you don’t mind taking a look

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I featured you on BlenderNation, have a great weekend!

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Thank you! :heart:

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Hi everyone,

Here is the “Behind the Scenes” article of this enchanting artwork!

Do check this article written by the artist themself. It describes the process of making the artwork step by step with an insight on environment designing in Blender.

Happy Holidays!
Alina Khan
Editor at Blender Nation

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