I’ll keep things short and sweet. I have two objects, a bandaid, and a hat:
My goal is to deform the bandaid to be “stuck” to the bill of the hat, at an angle:
I’ve been trying for a couple hours at this and I haven’t really been successful. The two objects are separate objects in Blender; I’ve attached the .blend to this post. I was hoping there might be some trick that’s easier than vertex-by-vertex manipulation of the mesh. I appreciate and thank any help in advance!
this place will grow.blend (509 KB)