Not so much time to participate for a challenge, but regarding the theme, I can’t pass.
So here is a quick concept for the 14th Digital Painting School - post apocalytic challenge.
Prompt was to define the major vista from the Water Keepers, a faction in charge of the rarest ressource on earth in this slight distant future. Their main city has been built on the last clean delta on earth, I assume it’s the Nile don’t know why.
Here is a bit of lore:
Water Keepers lives in various places, close to natural wells, at the top of hydraulics dams, but the most iconic one is The Delta. This stilt city has been erected on the last viable delta on earth. The Nile, which protects and feds people for milleniums.
Even if the Nile Delta itself is a massive clean water provider, Water Keepers are always creative when it come to protect the most valuable ressource on Earth. The iconics massive stilt structures on The Delta aren’t houses but huge water tanks. Shaped like water drops, the top part is a kind of funnel, leading the rain to the low part to be stored.
Only 4 hours to make it in the last two days, quite a rush, and quite happy of the colorful mood as I’m pretty bored of classic post-apo visuals.
Base architecture sculpt has been made in Gravity Sketch.
Base layout in Blender
Postwork into Photoshop
That’s a really good idea! It really helps build a “world sense” for me. By that I mean the feeling that this is only a glimpse into a much larger world.
I also love the functional design of the buildings. The form, the materials, and the environment all match the intent, and give so much significance to each component. I can see how well planned this was!
I didn’t check what the layout looks like in standard mode, but with the massive overpaint and photobash on it, it’s finally not so noticeable at the end.
I always forget that the filmic mode isn’t accurate. But I assume as well I enjoyed the shifting without knowing it
The water wells’ are quite interesting, they look like giant medieval wine goblets/cups…upside down
The water, being the main theme, looks really good.
A little confused about the direction of the ‘waves’, passing the boat and from bottom center of image?
Nice image in general, many interesting aspects to catch the eye
Your orange in your image is crushed into yellow, just like the Filmic sweep in my above screenshot. Using “Standard” sRGB view transform would not do you any better since the crushing to yellow is even more ugly in the “Standard” view.
I wouldn’t call it spectrum stripes, these are just colors mixture by sRGB/Rec.709 primaries. Real spectrum stripes would require spectral rendering I believe
Yeah sure, but I didn’t find a better way to call this at the time. But you understood what I mean. I tried to translate the French I had in mind but a bit too straight forward^^
Here is the “Behind the Scenes” article of this creative piece of art!
Do check this article written by the artist himself. It describes the process of making the artwork step by step and you can also learn about making interesting environments.