Here is a link to some Roman ruins in Libya. They are ariel photographs, so there aren’t too many detailed close ups, but you can get a good feeling for the way ancient builders laid things out.
http://www.telegraph.co.uk/culture/culturepicturegalleries/9909936/Roman-ruins-in-Libya-aerial-photographs-by-Jason-Hawkes.html?frame=2500348
One thing you’ll notice examining these ruins is that ancient builders weren’t big on hallways. There are roads between blocks of buildings, but within a block of buildings, common walls is the norm. Rooms connect to other rooms, or to interior courtyards.
Another thing you might notice (although it would be easier with closeups) is that arches do not remain intact without substantial support to the side. An arch creates forces pushing outward on its support, and if there is nothing there to resist that force, the supports will move outward, and it doesn’t take much movement (centimeters, not meters) to break the structural integrity of the arch, causing it to fall.
For closeups, you’ll need to use google:
https://www.google.com/search?q=photographs+of+ruins&source=lnms&tbm=isch&sa=X&ei=Qx7uVNahBdLuoAT2z4G4Cw&ved=0CAgQ_AUoAQ&biw=1280&bih=585#tbm=isch&q=photographs+of+ruins&imgdii=_
What I’d like you to notice in the close up pictures of ruins is how they fall apart: stone by stone, the same way they were built. The stones rarely break, they just fall out of the wall, or, more likely, are taken away for some other building project. Even mud bricks have more strength than the mortar that holds them in place (if any mortar was used in the original construction) so adobe ruins have the same general pattern as stone or brick ruins: what’s left in place is whole blocks or bricks, weathered, to be sure, with rounded edges and corners, but not broken.
Finally, your scene is in a sandy location and there is wind. Now, if the ancient people built on high ground (the usual situation) the wind would have scoured all the sand away, and the ruins would be sitting on rock. If the ruins were positioned so sand would drift in, then it would tend to pile against the walls and in sheltered corners.
If you want a realistic scene, your going to need to take these kinds of things into account.