Diamond

My try to get the sweetest render of the “diamond” I made.
Got to love the warming effect inside it!

Diamond

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Nice start, but what makes a diamond shine brilliantly in real life is their very high IOR (over 2) and the intricate pattern of cuts a stone receives as it is turned into jewelry.

Right now, the IOR needs to be much higher and the mesh needs to become faceted with lots of small cuts.

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Nice start, but what makes a diamond shine brilliantly in real life is their very high IOR (over 2) and the intricate pattern of cuts a stone receives as it is turned into jewelry.
Right now, the IOR needs to be much higher and the mesh needs to become faceted with lots of small cuts.

I will keep that in mind, thank you for the feedback!

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There are various ways of achieving dispersion effects. You have taken a traditional approach of adding three glass shaders.

There is an alternative that is quite a bit faster:

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