Well I’ve been working on this for a while now and finally got to a point where I can’t make up my mind on which direction to take this. here’s whats going on…
The main thing is figuring out whether this should be an on-road “fast” craft, or an off-road “slow” craft, and the second thing is how scientifically “possible” it needs to be. I’ll go through and explain some of the areas that I’ve spent extra attention to so far and need feedback on. (if a part is red, then it means I’m still in question if it should be there or not.)
Stabilizer wheels: (front, back, both, or neither)
I’m debating these just because of realism, I’m kinda thinking that they interrupt the flow and feel of the craft, but on the other hand, this thing would roll back and forth a lot without them…
Wheel’s slant: (outside of wheels are larger then inside.)
This was initially done for the sake of realism, but I noticed it would effect the look of being on or off road a lot, so this is probably going to be decided by the first main question.
Solid vs. “holy” tires:
This one is more cosmetic, but my other reasoning for the holes is driver vision.
Airfoil fins: (located right above and behind the driver seat.)
Started as an alternative to the stabilizer wheels, but if this craft is a slow off-road type, then they really wouldn’t work at all.
Engine: (located right behind driver seat.)
I’m going to wait and see if anybody can figure out how the power gets to the wheels before I ask anything more on this.
Obviously any critique you want to give is welcome, I just gave the above as a guide to see better what I’m questioning the most.
Thanks for reading!