Hey guys, I have an idea, but I need your help! Actually it’s nothing new, but it’s not executed yet, I think mainly because there’s no such source available yet… Well, at least not on one place…
Idea is simple, just write some Blender fact. On example:
Did you know that is Blender now 14 years old? Its first line was written back in 1994.
or
Did you know that you can hide just a part of the face with Alt-Bkey? You can reveal it back with Alt-Bkey again btw…
So, if we’ll be able to make a good Blender facts collection, we can use it later for many things: bots, popup tips, etc… Hey, maybe it can emerge one day even in Blender!
I hope we’ll have fun & thank you for any Blender fact!
Towards the end of the page,under the title “Blender “Easter Eggs” (Weird things included in blender)” it says “Try this: run blender with the -Y argument (open the command prompt/terminal, go to your blender executable file folder, and type blender -Y)”…whats so weird about it…it just started Blender for me…
@Mr.KEWL: Here is what you get when you run Blender with the -Y command line:
-y was used to disable script links because,
-p being taken, Ton was of the opinion that Y
looked like a split (disabled) snake, and also
was similar to a python’s tongue (unproven).
Zr agreed because it gave him a reason to add a
completely useless text into Blender.
ADDENDUM! Ton, in defense, found this picture of
an Australian python, exhibiting her (his/its) forked
Y tongue. It could be part of an H Zr retorted! http://www.users.bigpond.com/snake.man/
OK, there are a few indeed, but Blender have hundreds more!
Did you know that you can reset scale, translation and rotation in pose mode with Alt-Skey, Alt-Gkey and Alt-Rkey?
Did you know that you can apply a ik constraints by selecting two bones in pose mode and press Ctrl-i ?
and
Did you know that you can copy/paste text/color/number that is in the UI just by overing the field (no need to click in it) with the cursor and by pressing ctrl+c to copy and ctrl+v to paste ?
Did you know that you can parent object’s without inverse (doesn’t retain offset) by using shift-ctrl-p?
Did you know that when changing selection mode, you can use ctrl to retain current selection? (Ie. hit some selection mode in the 3D viewport header while pressing ctrl down.)
Did you know you can use j to access secondary render buffer on the render view (works in either window or image editor depending on setting)?
Did you know you can use secondary orientation when transforming if you hit desired axis twice? This secondary orientation used is defined by alt-space menu which can also be found at the 3D viewport header.
Did you know that you can constraint orientation on wanted plane using shift-<axis not to constraint>? This works with previous tip too in case you hit that hotkey twice.
Did you know that using some other filter instead of Gauss when rendering using oversampling produces sharper images? By default Gauss is a blurring filter. You can set the oversampling filter used in the Render panel.
Did you know you can type in Python expressions directly into fields? Try something like “4*6.4” or “m.pi”. m is short for “math” and it refers to the math module of Python. Check it out for available functions to use.
Did you know you can use shift-function keys to access different views? Try shift-f5 (3d viewport) for instance.
oOo, eminent! Thank you BeBraw for this nice facts bouquet!
Hey, if we’ll get also some other coders into this fun will be amazing!
Did you know that are currently in Blender trunk also some magic hotkeys with a special “” characters which you can trig only if you have special keyboard setup? Did you know that will be possible to change this default in Blender 2.50+ only? :rolleyes: