Diffeomorphic addon : problems with bones and body mesh

Hello !

I’ve probably did something wrong but the mesh seems to not following the armature / bones anymore… The last things I did was to change the body mass of the female body because my attention was to attach a camera on follow path to track the eyes instead of the middle of the mass body… Something else I’ve noticed, lashes and eybrows are seperate rigs and I’ve merge them on diffeomorphic adddons but now the riggs seems not attached to the body anymore too !


Another strange things I’ve notice is that my mesh seems now to have sharp edges even in render view