Difference Between Damped Track and Track To?

Hi All,

So, I read the wiki about these two constraints (Damped Track and Track To) and frankly, I don’t see the difference. Sure, the Track To constraint has an ‘up’ direction, but for practical purposes, using anything other than the default (in Blender 2.63) doesn’t seem all that useful.

Can someone maybe talk about examples of places where each would be more useful than the other?

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In short, Damped Track came about because Track To is generally quite crappy, especially whenever the target moves anywhere near being directly parallel to the constrained object, when it would start flipping about quite unpredictably. Damped Track generally performs better in these cases.

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Thanks for the reply, Aligorith.

So, Damped Track more or less a Track To for close encounters? :slight_smile: