kelheor
(kelheor)
December 21, 2018, 6:56am
1
Recently I did some experiments with lighting and got an issue with reflections on render, which you can see in the picture:
Scene itself:
I used Blender 2.8, Cycles, single area light, in both cases I set 512 samples to render.
Maybe somebody can tell me the reasons, why I’m getting different reflections on render, which don’t exist in render preview?
.blend file:
Reflections.blend (3.9 MB)
CarlG
(CarlG)
December 21, 2018, 10:37am
2
Without a shared scene to experiment with, it’s going to be hard to guess.
kelheor
(kelheor)
December 21, 2018, 7:29pm
3
Ok, I updated post and attached .blend file.
IkariShinji
(Thies Schulz-Holland)
December 21, 2018, 8:28pm
4
You have “Simplify” enabled with different “AO Bounces” settings for viewport (0) and render (2)…
kelheor
(kelheor)
December 21, 2018, 8:43pm
5
Wow, thanks! Disabling “Simplify” or changing AO Bounces value helped to solve this issue.