Dining room

A project to study lighting and texture in Blender
It was really fun to do this project, looking for references, adjusting lighting and textures.
it was a relaxing time.

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I would say that this is indeed a very effective render which could easily be mistaken for a photograph. The design of the table’s legs is particularly intriguing. Details such as the abstract artwork on the wall and the carelessly-arranged books further add to the sense of realism as well as general visual interest. :+1:

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good job. Looks like a real pic. :+1:

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I featured you on BlenderNation, have a great weekend!

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May I ask, how did you light this? HDR sky texture? Nishita? Or big area lights right outside the window?

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I used hdri, and a portal light in the window, just to make it more clear.
For the rest it was the exposure of the camera and the position of the hdr.