It’s really hard to explain, but everything I do in blender that involves orientation (x, y, z) simply doesn’t work properly. As if the whole world had rotated.
For example, when I add an object, its angle is not default.
I didn’t change anything before taking these screenshots, I only created the objects.
Rotation is also strange. It follows a different direction.
I really need help with this because it’s affecting me greatly. Thank you.