I’ve been tring to get this for a couple hours. I cant seem to get it right. I’m making a sun shader. I want directional light from a position. Its almost there its just off a little. i cant find the issue. can someone please help me. Thanks.
I looked at some tutorials, but its a mess of what version, and what not. i broke the file down as much as possible.
hope it helps.
here is a image of the error. its not in the right direction.
simple_directional_light.blend (1.19 MB)
Oh boy, I really can’t refrain myself from messing around the file
I created a strength, distance and light color support in it
ok so what i’m trying to do is make the windwaker shader. I have a cool toon shader, and now i need to mix these two. My old shader for mario was at the outer edges of the model. the toon shader looks cool, but the effect needs to be stationary. like shadows, instead of fresnel glow.
lighter side is always center. i need it to stay directional. i think it will be cool this way.
simple_directional_light(1).blend (1.01 MB)
This the farthest progress I made currently, the light focuses on the center, but the shading is zig zaggy :no: