I am making a motocross game and need some help with models, I am actively making the base game models myself but I am not good enough to match the look of the OEM bikes, If there is anyone that wants to help me out send me an email with the price range that suits you. ([email protected])
Games
As I am the only one actively working on the game it has been difficult and I just don’t have the the skill to model all bikes I want (Yamaha, Ducati, Triumph, Sherco, etc.)
I’m looking for someone who has modeled bikes before and can recreate them almost perfectly but I also want them to be relatively non graphics intensive
No deadline
I am making a motocross game and need help with models
As of right now I don’t have a lot of money to pay but if we could work something out (monthly pay, pay later, etc.) that would work out great
This will be a hard project and I am willing to pay but obviously only have 80 something dollars to my name i will need to wait for paychecks to come in. Thanks!
Hello! Do you have a polycount specific numbers as a limit?. What kind of model of bike besides you are aiming besides the brand? When you say about relatively non graphics intensive, normal maps are not included in the job? What kind of texture maps quality is the limit?
I’m so sorry, I have no idea what any of that means (I’m new to blender) but what I mean by not to graphicly intensive is I’m hoping for a model that my computer can run, its a $200 laptop with a 2050 in it. Again I don’t know what the rest means so if you could explain further I might be able to answer. Thanks!
I think a model of 10k -15k mid poly with normals of 2k would be enough to look good and run safely. But besides of looking like third person (i think) , what other kind camera would be involved to display the bike? Example, a lobby turn table , where you can look in a 360° change all the vehicle, with stats and information. So you with those cameras you can specify if a 2k texture map and 15k poly would be enough to not look ugly in those 2 camera views. Those two decition in geometry and textures are a good starting points to have a good balance to run the game smoothly.