Hi,
I am having trouble while attempting some displacement mapping on a 32x32 grid. It seems if I use a gradient map that has curves vertex spikes occur in the render. Also if I set the grid resololution higher the spikes get worse. Roughness increases as resolution gets higher.
The gradient maps I am using and sample renders are listed below…
gradient maps…
http://www.xila-art.com/temp/molds.jpg
http://www.xila-art.com/temp/puzzlePiece.jpg
sample renders… (last file here is where grid resolution increased)
http://www.xila-art.com/temp/render_molds.jpg
http://www.xila-art.com/temp/render_puzzlepiece.jpg
http://www.xila-art.com/temp/render_puzzlepiece_64x64.jpg
Anyone have a clue as to how to smooth things out?
Thanks --Andrew